VF-22 Sturmvogel

High Speed Variable Fighter

Category:
transport/conveyance
Description:

VF-22 Sturmvogel

Craft: Neipas Planetary Defense VF-22 Sturmvogel

Type: Variable Fighter

Scale: Starfighter

Dimensions:

-Length: 19m (Fighter Mode)

-Mass: 17 metric tons (empty)

Skill: Starship Pilot (Fighter), Ground Vehicle Op (Walker)

Crew: 1

Cargo Capacity: 10 kilograms

Consumables: 1 day

Cost: N/A (likely 100,000 equivalent)

Hyperdrive: N/A

Nav Computer: No

Maneuverability: 1D (Fighter); 2D (Guardian); 0D (Battloid)

Speed:

-Space: 8 (Fighter); 6 (Guardian); 4 (Battloid)

-Atmosphere: 365: 1050 kph (Fighter), 330:950 kph (Guardian) No Flight in Battloid, walks 35:100 KPH

Hull: 4D

Shields: N/A

Sensors:

Passive: 15/0D

Scan: 25/1D

Search: 40/2D

Focus: 2/2D+2

WEAPONS:

Mauler Dual Light Laser Cannon

Location: Top of head (battloid); ventral turret (fighter/guardian mode)

Fire Arc: Turret

Crew: 1 (pilot)

Skill: Starship Gunnery or Heavy Weapons

Scale: Starfighter

Fire Control: 2D

Space Range: 1-3/12/25

Atmosphere Range: 100-300/1.2 km/2.5 km

Damage: 3D

Howard Heavy Laser Cannon Pod

Location: Forward firing ventral position (Fighter); Held in hand or attached to forearm (Gerwalk/Battloid)

Fire Arc: front (Fighter); turret (Guardian/Battloid)

Crew: 1 (pilot)

Skill: Starship Gunnery or Heavy Weapons

Scale: Starfighter

Fire Control: 2D

Space Range: 1-3/12/25

Atmosphere Range: 100-300/1.2 km/2.5 km

Damage: 5D

Concussion Missiles (6)

Location: Under the wings, 3 each.

Fire Arc: front

Crew: 1 (pilot)

Skill: Starship Gunnery (must be used before transforming)

Scale: Starfighter

Fire Control: 2D

Space Range: 1-2/7/15

Atmosphere Range: 100-200/700/1.5 km

Damage: 7D

HAND-to-HAND COMBAT/DAMAGE

Uses Ground Vehicle Operation (Walker)

Punch: 2D (Guardian); 3D (Battloid)

Kick: 3D (Battloid)

Stomp: 2D (Battloid, limited to targets 2 meters tall or less)

Body Flip/Block: 3D (Battloid)

Bio:

VF-22 Sturmvogel

STAR WARS Spy Games Conklingc